20df089341
Fixes #107880. When making a linked asset local, you typically wouldn't want this new data-block to suddenly be part of the asset libraries this file is in. To the user it seems like making such a data-block local also implicitly makes it an asset. Appending an asset already handles this, and clears the asset data by default. This patch modifies the `bpy.types.ID.make_local()` method, as well as all internal calls to the make local functions, so that asset data is cleared by default. The Python method has a new `clear_asset_data` parameter (optional, true by default). Maybe this should not be optional. Pull Request: https://projects.blender.org/blender/blender/pulls/110197 |
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CMakeLists.txt |