blender/source/gameengine/Rasterizer/SConscript
Nathan Letwory 20f39ec7d8 == SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04 12:56:30 +00:00

11 lines
474 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/gameengine/SceneGraph #source/blender/blenkernel #source/blender/makesdna'
incs += ' ' + env['BF_PYTHON_INC']
env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['core'], priority=[350], cxx_compileflags=env['BGE_CXXFLAGS'])