261 lines
7.5 KiB
Python
261 lines
7.5 KiB
Python
#
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# Note : if you want to alter this file
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# copy it as a whole in the upper folder
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# as user-config.py
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# dont create a new file with only some
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# vars changed.
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import commands
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# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
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USE_SDK='true'
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BF_PYTHON_VERSION = '2.3'
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cmd = 'uname -p'
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MAC_PROC=commands.getoutput(cmd)
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cmd = 'uname -r'
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cmd_res=commands.getoutput(cmd)
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if cmd_res[0]=='7':
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MAC_CUR_VER='10.3'
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elif cmd_res[0]=='8':
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MAC_CUR_VER='10.4'
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else:
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MAC_CUR_VER='10.5'
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if MAC_PROC == 'powerpc':
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LCGDIR = '#../lib/darwin-6.1-powerpc'
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else :
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LCGDIR = '#../lib/darwin-8.x.i386'
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LIBDIR = '${LCGDIR}'
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if MAC_PROC== 'powerpc' and BF_PYTHON_VERSION == '2.3':
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MAC_MIN_VERS = '10.3'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
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else:
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MAC_MIN_VERS = '10.4'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
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# enable ffmpeg support
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WITH_BF_FFMPEG = 'true' # -DWITH_FFMPEG
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BF_FFMPEG = "#extern/ffmpeg"
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BF_FFMPEG_INC = '${BF_FFMPEG}/include'
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if USE_SDK=='true':
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BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS
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#BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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#BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a'
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WITH_BF_VERSE = 'false'
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BF_VERSE = "#extern/verse/dist"
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BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist"
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BF_VERSE_INCLUDE = BF_VERSE
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BF_VERSE_LIBS = "libverse"
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# python.org libs install in /library we want to use that for 2.5
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#
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# if you want py2.5 on leopard without installing
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# change value to BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
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# BEWARE: in that case it will work only on leopard
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if BF_PYTHON_VERSION=='2.3':
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BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/'
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else:
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BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
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BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}'
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BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIB = ''
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BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config'
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BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System -framework Python'
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if MAC_CUR_VER=='10.3' or MAC_CUR_VER=='10.4':
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BF_PYTHON_LINKFLAGS ='-u __dummy '+BF_PYTHON_LINKFLAGS
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BF_QUIET = '1'
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WITH_BF_OPENMP = '0'
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# Note : should be true, but openal simply dont work on intel
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if MAC_PROC == 'i386':
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WITH_BF_OPENAL = 'false'
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else:
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WITH_BF_OPENAL = 'true'
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#different lib must be used following version of gcc
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# for gcc 3.3
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#BF_OPENAL = LIBDIR + '/openal'
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# for gcc 3.4 and ulterior
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if MAC_PROC == 'powerpc':
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BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
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else :
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BF_OPENAL = LIBDIR + '/openal'
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BF_OPENAL_INC = '${BF_OPENAL}/include'
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BF_OPENAL_LIB = 'openal'
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BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
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WITH_BF_SDL = 'true'
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BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
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BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
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BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
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BF_SDL_LIBPATH = '${BF_SDL}/lib'
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WITH_BF_FMOD = 'false'
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BF_FMOD = LIBDIR + '/fmod'
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WITH_BF_OPENEXR = 'true'
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BF_OPENEXR = '${LCGDIR}/openexr'
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BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
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BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
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BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
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WITH_BF_DDS = 'true'
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WITH_BF_JPEG = 'true'
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BF_JPEG = LIBDIR + '/jpeg'
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BF_JPEG_INC = '${BF_JPEG}/include'
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BF_JPEG_LIB = 'jpeg'
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BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
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WITH_BF_PNG = 'true'
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BF_PNG = LIBDIR + '/png'
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BF_PNG_INC = '${BF_PNG}/include'
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BF_PNG_LIB = 'png'
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BF_PNG_LIBPATH = '${BF_PNG}/lib'
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BF_TIFF = LIBDIR + '/tiff'
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BF_TIFF_INC = '${BF_TIFF}/include'
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WITH_BF_ZLIB = 'true'
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BF_ZLIB = '/usr'
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BF_ZLIB_INC = '${BF_ZLIB}/include'
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BF_ZLIB_LIB = 'z'
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WITH_BF_INTERNATIONAL = 'true'
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BF_GETTEXT = LIBDIR + '/gettext'
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BF_GETTEXT_INC = '${BF_GETTEXT}/include'
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BF_GETTEXT_LIB = 'intl'
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BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
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WITH_BF_FTGL = 'true'
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BF_FTGL = '#extern/bFTGL'
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BF_FTGL_INC = '${BF_FTGL}/include'
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BF_FTGL_LIB = 'extern_ftgl'
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WITH_BF_GAMEENGINE='true'
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WITH_BF_PLAYER='true'
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WITH_BF_GLEXT= '1'
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WITH_BF_ODE = 'false'
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BF_ODE = LIBDIR + '/ode'
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BF_ODE_INC = '${BF_ODE}/include'
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BF_ODE_LIB = '${BF_ODE}/lib/libode.a'
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WITH_BF_BULLET = 'true'
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BF_BULLET = '#extern/bullet2/src'
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BF_BULLET_INC = '${BF_BULLET}'
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BF_BULLET_LIB = 'extern_bullet'
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BF_SOLID = '#extern/solid'
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BF_SOLID_INC = '${BF_SOLID}'
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BF_SOLID_LIB = 'extern_solid'
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WITH_BF_YAFRAY = 'true'
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#WITH_BF_NSPR = 'true'
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#BF_NSPR = $(LIBDIR)/nspr
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#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
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#BF_NSPR_LIB =
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# Uncomment the following line to use Mozilla inplace of netscape
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#CPPFLAGS += -DMOZ_NOT_NET
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# Location of MOZILLA/Netscape header files...
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#BF_MOZILLA = $(LIBDIR)/mozilla
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#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
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#BF_MOZILLA_LIB =
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# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
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# if this is not set.
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#
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# Be paranoid regarding library creation (do not update archives)
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#BF_PARANOID = 'true'
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# enable freetype2 support for text objects
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BF_FREETYPE = LIBDIR + '/freetype'
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BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
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BF_FREETYPE_LIB = 'freetype'
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BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
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WITH_BF_QUICKTIME = 'true' # -DWITH_QUICKTIME
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WITH_BF_ICONV = 'true'
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BF_ICONV = LIBDIR + "/iconv"
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BF_ICONV_INC = '${BF_ICONV}/include'
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BF_ICONV_LIB = 'iconv'
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#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
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# Mesa Libs should go here if your using them as well....
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WITH_BF_STATICOPENGL = 'true'
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BF_OPENGL_LIB = 'GL GLU'
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BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
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BF_OPENGL_LINKFLAGS = '-framework OpenGL'
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CFLAGS = ['-pipe','-fPIC','-funsigned-char']
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CPPFLAGS = ['-fpascal-strings']
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CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fpascal-strings']
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CXXFLAGS = [ '-pipe','-fPIC','-funsigned-char', '-fpascal-strings']
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PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime'
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#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
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LLIBS = 'stdc++ SystemStubs'
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# some flags shuffling for different Os versions
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if MAC_MIN_VERS == '10.3':
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CFLAGS = ['-fuse-cxa-atexit']+CFLAGS
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CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS
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PLATFORM_LINKFLAGS = '-fuse-cxa-atexit '+PLATFORM_LINKFLAGS
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LLIBS = LLIBS + ' crt3.o'
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if USE_SDK=='true':
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SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS]
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PLATFORM_LINKFLAGS = '-mmacosx-version-min='+MAC_MIN_VERS+ ' -Wl,-syslibroot,' + MACOSX_SDK+" "+PLATFORM_LINKFLAGS
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CCFLAGS=SDK_FLAGS+CCFLAGS
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CXXFLAGS=SDK_FLAGS+CXXFLAGS
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# you can add -mssse3 if gcc >= 4.2
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if MAC_PROC == 'i386':
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REL_CFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
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REL_CCFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
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else:
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CFLAGS = CFLAGS+['-fno-strict-aliasing']
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CCFLAGS = CCFLAGS+['-fno-strict-aliasing']
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CXXFLAGS = CXXFLAGS+['-fno-strict-aliasing']
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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##BF_DEPEND = 'true'
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##
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##AR = ar
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##ARFLAGS = ruv
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##ARFLAGSQUIET = ru
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##
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CC = 'gcc'
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CXX = 'g++'
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C_WARN = ' -Wall -Wno-long-double -Wdeclaration-after-statement '
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CC_WARN = ' -Wall -Wno-long-double'
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##FIX_STUBS_WARNINGS = -Wno-unused
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##LOPTS = --dynamic
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##DYNLDFLAGS = -shared $(LDFLAGS)
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BF_PROFILE_FLAGS = ' -pg -g '
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BF_PROFILE = 'false'
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BF_DEBUG = 'false'
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BF_DEBUG_FLAGS = '-g'
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BF_BUILDDIR='../build/darwin'
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BF_INSTALLDIR='../install/darwin'
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