blender/release
Brecht Van Lommel 3f96555123 Cycles: enable Metal GPU rendering
This adds the remaining bits to enable Metal on macOS. There are still
performance optimizations and other improvements planned, but it should
now be ready for early testing.

This is currently only enabled on in Arm builds for M1 GPUs. It is not
yet working on AMD or Intel GPUs.

Ref T92212

Differential Revision: https://developer.blender.org/D13503
2021-12-13 13:57:13 +01:00
..
bin Thumbnails: refactor extraction to use one code-path for all platforms 2021-10-20 10:31:30 +11:00
darwin Update all README to clearify intention or usage 2021-05-31 18:58:42 +02:00
datafiles Fix: Remove line from common invoke 2021-12-06 22:27:04 +00:00
freedesktop Merge remote-tracking branch 'origin/blender-v3.0-release' 2021-12-02 19:37:01 +01:00
license Licenses: Attribution document for Blender 3.0 2021-12-02 19:35:01 +01:00
lts cleanup: fix typos in comments and docs 2021-11-16 18:45:10 -05:00
scripts Cycles: enable Metal GPU rendering 2021-12-13 13:57:13 +01:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows Fix missing Blender logo in Windows store package 2021-12-02 16:35:24 +01:00