blender/intern/cycles/kernel/kernels
Brecht Van Lommel 23098cda99 Code refactor: make texture code more consistent between devices.
* Use common TextureInfo struct for all devices, except CUDA fermi.
* Move image sampling code to kernels/*/kernel_*_image.h files.
* Use arrays for data textures on Fermi too, so device_vector<Struct> works.
2017-10-07 14:53:14 +02:00
..
cpu Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
cuda Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
opencl Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00