..
Joystick
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_2DFilterActuator.cpp
improvement of 2d-filter custom shader,
2008-07-12 10:21:37 +00:00
SCA_2DFilterActuator.h
improvement of 2d-filter custom shader,
2008-07-12 10:21:37 +00:00
SCA_ActuatorEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ActuatorEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ActuatorSensor.cpp
BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
2008-07-23 21:37:37 +00:00
SCA_ActuatorSensor.h
BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
2008-07-23 21:37:37 +00:00
SCA_AlwaysEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_AlwaysEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_AlwaysSensor.cpp
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_AlwaysSensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_ANDController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ANDController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_EventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_EventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ExpressionController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ExpressionController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_IActuator.cpp
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_IActuator.h
BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system.
2008-07-08 12:18:43 +00:00
SCA_IController.cpp
== BUGFIX ==
2008-07-04 20:24:15 +00:00
SCA_IController.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_IInputDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_IInputDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ILogicBrick.cpp
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
SCA_ILogicBrick.h
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
SCA_IObject.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_IObject.h
BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system.
2008-07-08 12:18:43 +00:00
SCA_IScene.cpp
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
2008-04-19 21:15:37 +00:00
SCA_IScene.h
BGE bug fix: crash at exit when object with Radar/Near sensor has debug properties
2008-04-19 21:15:37 +00:00
SCA_ISensor.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ISensor.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_JoystickManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_JoystickManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_JoystickSensor.cpp
BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
2008-07-04 08:14:50 +00:00
SCA_JoystickSensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_KeyboardManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_KeyboardManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_KeyboardSensor.cpp
BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
2008-07-04 08:14:50 +00:00
SCA_KeyboardSensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_LogicManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_LogicManager.h
BGE patch: support runtime duplication of groups. Adding an object with Dupligroup option set will cause the group to be instantiated. No special actuator is needed for this feature, just put dupligroup objects in inactive layers and add them dynamically
2008-07-26 11:00:21 +00:00
SCA_MouseManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_MouseManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_MouseSensor.cpp
BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
2008-07-04 08:14:50 +00:00
SCA_MouseSensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_NANDController.cpp
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_NANDController.h
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_NORController.cpp
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_NORController.h
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_ORController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ORController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_PropertyActuator.cpp
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
SCA_PropertyActuator.h
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
2008-07-19 07:45:19 +00:00
SCA_PropertyEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_PropertyEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_PropertySensor.cpp
BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
2008-07-04 08:14:50 +00:00
SCA_PropertySensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_PythonController.cpp
importing the GameLogic module was being done by adding the text "import GameLogic" to the start of all scripts used in the game engine, this meant every error line number was off by 1 (quite annoying). better to do this to the dictionary that the scripts run with.
2008-07-14 00:47:07 +00:00
SCA_PythonController.h
non user visible changes and small optimizations to the game engine pyapi as well as fixing some bugs.
2008-07-04 00:05:50 +00:00
SCA_RandomActuator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_RandomActuator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_RandomEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_RandomEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_RandomNumberGenerator.cpp
big warning hunt commit
2005-03-09 19:45:59 +00:00
SCA_RandomNumberGenerator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_RandomSensor.cpp
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_RandomSensor.h
BGE patch: add state engine support in the logic bricks.
2008-06-22 14:23:57 +00:00
SCA_TimeEventManager.cpp
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_TimeEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_XNORController.cpp
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_XNORController.h
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_XORController.cpp
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SCA_XORController.h
BGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 20:41:18 +00:00
SConscript
2d-Filters feature and actuators.
2007-10-22 20:24:26 +00:00