blender/source/gameengine/PyDoc
2008-08-03 21:59:36 +00:00
..
BL_ActionActuator.py Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable. 2008-07-10 14:23:19 +00:00
BL_ShapeActionActuator.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
epy_docgen.sh replacing epydoc generation script with one copied from bpy docs 2008-05-20 05:55:12 +00:00
GameKeys.py
GameLogic.py fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems 2008-05-11 18:45:30 +00:00
KX_ActuatorSensor.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
KX_Camera.py
KX_CameraActuator.py Python methods for camera actuators (thanks snailrose) 2004-12-29 01:33:15 +00:00
KX_CDActuator.py
KX_ConstraintActuator.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
KX_GameActuator.py
KX_GameObject.py BGE patch #17398 approved: implementation of BGE method getVectTo(). 2008-08-03 21:59:36 +00:00
KX_IpoActuator.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
KX_Light.py
KX_MeshProxy.py Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
KX_MouseFocusSensor.py
KX_NearSensor.py
KX_NetworkMessageActuator.py
KX_NetworkMessageSensor.py
KX_ObjectActuator.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
KX_ParentActuator.py Commit patch #8799: Realtime SetParent function in the BGE 2008-04-06 18:30:52 +00:00
KX_PolygonMaterial.py Big patches: 2005-03-25 10:33:39 +00:00
KX_RadarSensor.py
KX_RaySensor.py
KX_SCA_AddObjectActuator.py Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_SCA_EndObjectActuator.py
KX_SCA_ReplaceMeshActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_Scene.py
KX_SceneActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_SoundActuator.py
KX_StateActuator.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
KX_TouchSensor.py
KX_TrackToActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_VertexProxy.py
KX_VisibilityActuator.py
Rasterizer.py Tweek the stereo settings: allow negative eye separation. 2004-10-24 23:50:44 +00:00
SCA_AlwaysSensor.py
SCA_ANDController.py
SCA_IActuator.py
SCA_IController.py
SCA_ILogicBrick.py Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
SCA_ISensor.py BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
SCA_KeyboardSensor.py
SCA_MouseSensor.py
SCA_ORController.py
SCA_PropertyActuator.py
SCA_PropertySensor.py
SCA_PythonController.py BGE python api addition, GameObject get/setState and Controller.getState() 2008-06-29 21:52:23 +00:00
SCA_RandomActuator.py
SCA_RandomSensor.py
WhatsNew.py Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00