blender/projectfiles
Jens Ole Wund 2577c4e915 Updated MSVC6 projects to handle depgraph (added some files)
fixed some *includes*
with
#ifdef WIN32
#elif
#include <sys/time.h>
#endif
looks like MSVC6 does not need that include .. donno if cygwin builds will
so thats why i kept that *ifdef overhead*
2005-04-30 22:52:00 +00:00
..
blender Updated MSVC6 projects to handle depgraph (added some files) 2005-04-30 22:52:00 +00:00
datatoc Initial revision 2002-10-12 11:37:38 +00:00
gameengine Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the rest of the code base uses pow too). 2005-04-23 22:45:34 +00:00
kernel - updated MSVC project files to suit the lib dir move - better late than never! 2003-03-12 21:40:56 +00:00
sumo cleaning up MSVC 6 project files (Part 2). 2004-04-09 17:50:51 +00:00