25ab3aac9d
This function was modifying texture datablock, which makes the call unsafe for call from multiple threads. Now we pass the argument that we don't need nodes to the underlying functions. There will be still race condition in noise texture, but that should at least be free from crashes. Doesn't mean we shouldn't fix it tho. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |