blender/source/gameengine/VideoTexture/VideoBase.h
Brecht Van Lommel c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00

197 lines
4.5 KiB
C++

/* $Id$
-----------------------------------------------------------------------------
This source file is part of VideoTexture library
Copyright (c) 2007 The Zdeno Ash Miklas
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#if !defined VIDEOBASE_H
#define VIDEOBASE_H
#include <PyObjectPlus.h>
#include "ImageBase.h"
#include "Exception.h"
// source states
const int SourceError = -1;
const int SourceEmpty = 0;
const int SourceReady = 1;
const int SourcePlaying = 2;
const int SourceStopped = 3;
// video source formats
enum VideoFormat { None, RGB24, YV12, RGBA32 };
/// base class for video source
class VideoBase : public ImageBase
{
public:
/// constructor
VideoBase (void) : ImageBase(true), m_format(None), m_status(SourceEmpty),
m_repeat(0), m_frameRate(1.0)
{
m_orgSize[0] = m_orgSize[1] = 0;
m_range[0] = m_range[1] = 0.0;
}
/// destructor
virtual ~VideoBase (void) {}
/// open video file
virtual void openFile (char * file)
{
m_isFile = true;
m_status = SourceReady;
}
/// open video capture device
virtual void openCam (char * file, short camIdx)
{
m_isFile = false;
m_status = SourceReady;
}
/// play video
virtual bool play (void)
{
if (m_status == SourceReady || m_status == SourceStopped)
{
m_status = SourcePlaying;
return true;
}
return false;
}
/// pause video
virtual bool pause (void)
{
if (m_status == SourcePlaying)
{
m_status = SourceStopped;
return true;
}
return false;
}
/// stop video
virtual bool stop (void)
{
if (m_status == SourcePlaying)
{
m_status = SourceStopped;
return true;
}
return false;
}
// get video status
int getStatus (void) { return m_status; }
/// get play range
const double * getRange (void) { return m_range; }
/// set play range
virtual void setRange (double start, double stop)
{
if (m_isFile)
{
m_range[0] = start;
m_range[1] = stop;
}
}
// get video repeat
int getRepeat (void) { return m_repeat; }
/// set video repeat
virtual void setRepeat (int rep)
{ if (m_isFile) m_repeat = rep; }
/// get frame rate
float getFrameRate (void) { return m_frameRate; }
/// set frame rate
virtual void setFrameRate (float rate)
{ if (m_isFile) m_frameRate = rate > 0.0 ? rate : 1.0f; }
protected:
/// video format
VideoFormat m_format;
/// original video size
short m_orgSize[2];
/// video status
int m_status;
/// is source file
bool m_isFile;
/// replay range
double m_range[2];
/// repeat count
int m_repeat;
/// frame rate
float m_frameRate;
/// initialize image data
void init (short width, short height);
/// process source data
void process (BYTE * sample);
};
// python fuctions
// cast Image pointer to Video
inline VideoBase * getVideo (PyImage * self)
{ return static_cast<VideoBase*>(self->m_image); }
extern ExceptionID SourceVideoCreation;
// object initialization
template <class T> void Video_init (PyImage * self)
{
// create source video object
if (self->m_image != NULL) delete self->m_image;
HRESULT hRslt = S_OK;
self->m_image = new T(&hRslt);
CHCKHRSLT(hRslt, SourceVideoCreation);
}
// video functions
void Video_open (VideoBase * self, char * file, short captureID);
PyObject * Video_play (PyImage * self);
PyObject * Video_pause (PyImage * self);
PyObject * Video_stop (PyImage * self);
PyObject * Video_refresh (PyImage * self);
PyObject * Video_getStatus (PyImage * self, void * closure);
PyObject * Video_getRange (PyImage * self, void * closure);
int Video_setRange (PyImage * self, PyObject * value, void * closure);
PyObject * Video_getRepeat (PyImage * self, void * closure);
int Video_setRepeat (PyImage * self, PyObject * value, void * closure);
PyObject * Video_getFrameRate (PyImage * self, void * closure);
int Video_setFrameRate (PyImage * self, PyObject * value, void * closure);
#endif