blender/intern/rigidbody/rb_convex_hull_api.cpp
Campbell Barton f6fd3a84c2 Cleanup: reorganize doxygen modules
- Nest compositor pages under the compositor module
- Nest GUI, DNA/RNA & externformats modules under Blender.
- Remove modules from intern which no longer exist.
- Add intern modules (atomic, eigen, glew-mx, libc_compat, locale,
  numaapi, rigidbody, sky, utfconv).
- Use 'intern_' prefix for intern modules since some of the modules
  use generic terms such as locale & atomic.
2021-12-14 20:56:11 +11:00

120 lines
3.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation,
* All rights reserved.
*/
/** \file
* \ingroup intern_rigidbody
*/
#include "LinearMath/btConvexHullComputer.h"
#include "RBI_hull_api.h"
plConvexHull plConvexHullCompute(float (*coords)[3], int count)
{
btConvexHullComputer *computer = new btConvexHullComputer;
computer->compute(reinterpret_cast<float *>(coords), sizeof(*coords), count, 0, 0);
return reinterpret_cast<plConvexHull>(computer);
}
void plConvexHullDelete(plConvexHull hull)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
delete computer;
}
int plConvexHullNumVertices(plConvexHull hull)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
return computer->vertices.size();
}
int plConvexHullNumLoops(plConvexHull hull)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
return computer->edges.size();
}
int plConvexHullNumFaces(plConvexHull hull)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
return computer->faces.size();
}
void plConvexHullGetVertex(plConvexHull hull, int n, float coords[3], int *original_index)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
const btVector3 &v(computer->vertices[n]);
coords[0] = v[0];
coords[1] = v[1];
coords[2] = v[2];
(*original_index) = computer->original_vertex_index[n];
}
void plConvexHullGetLoop(plConvexHull hull, int n, int *v_from, int *v_to)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
(*v_from) = computer->edges[n].getSourceVertex();
(*v_to) = computer->edges[n].getTargetVertex();
}
int plConvexHullGetReversedLoopIndex(plConvexHull hull, int n)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
return computer->edges[n].getReverseEdge() - &computer->edges[0];
}
int plConvexHullGetFaceSize(plConvexHull hull, int n)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
const btConvexHullComputer::Edge *e_orig, *e;
int count;
for (e_orig = &computer->edges[computer->faces[n]], e = e_orig, count = 0;
count == 0 || e != e_orig;
e = e->getNextEdgeOfFace(), count++) {
;
}
return count;
}
void plConvexHullGetFaceLoops(plConvexHull hull, int n, int *loops)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
const btConvexHullComputer::Edge *e_orig, *e;
int count;
for (e_orig = &computer->edges[computer->faces[n]], e = e_orig, count = 0;
count == 0 || e != e_orig;
e = e->getNextEdgeOfFace(), count++) {
loops[count] = e - &computer->edges[0];
}
}
void plConvexHullGetFaceVertices(plConvexHull hull, int n, int *vertices)
{
btConvexHullComputer *computer(reinterpret_cast<btConvexHullComputer *>(hull));
const btConvexHullComputer::Edge *e_orig, *e;
int count;
for (e_orig = &computer->edges[computer->faces[n]], e = e_orig, count = 0;
count == 0 || e != e_orig;
e = e->getNextEdgeOfFace(), count++) {
vertices[count] = e->getTargetVertex();
}
}