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Kévin Dietrich 281bcc1c1d Fix T93179: geonodes UVs and Vertex colors do not work in EEVEE
Overwriting UV map or vertex color data in Geometry nodes will move the
layers to another CustomData channel, and as such, will make attribute
lookup fail from the UVMap and Vertex Color nodes in EEVEE as the
CustomDataType will also be modified (i.e. no longer `CD_MTFACE` or
`CD_MCOL`).

As discussed in T93179, the solution is to use `CD_PROP_AUTO_FROM_NAME`
so that the render engine is able to find the attributes. This also makes
EEVEE emulate Cycles behaviour in this regard. `attr_load_uv` and
`attr_load_color` are also removed in favor of the generic attribute
API in the various GLSL shaders.

Although `CD_PROP_AUTO_FROM_NAME` is now used even for UV maps, the
active UV map is still used in case the attribute name is empty, to
preserve the old behavior.

Differential Revision: https://developer.blender.org/D13730
2022-05-03 22:50:04 +02:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files Blender 3.2 - Beta 2022-05-02 10:35:39 +02:00
doc Cleanup: use context.temp_override 2022-05-03 09:32:28 +10:00
extern Fix T97453: Blender crash when selecting Caching checkbox in VSE 2022-04-22 22:36:04 +02:00
intern Fix T96822: Cycles motion blur + persistent data not updating properly 2022-05-03 22:16:08 +02:00
release Cleanup: auto-format 2022-05-03 18:32:12 +10:00
source Fix T93179: geonodes UVs and Vertex colors do not work in EEVEE 2022-05-03 22:50:04 +02:00
tests Cleanup: line length for Python scripts 2022-04-26 15:16:11 +10:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: clang-format 2022-04-04 12:35:33 +10:00
.clang-tidy Clang Tidy: ignore some passes that changed or were added in version 13 2021-11-23 19:45:05 +01:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt CMake: Reduce dependencies of USD 2022-04-28 17:16:04 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile GNUmakefile: include autopep8 in the "make format" target 2022-05-03 18:32:00 +10:00
make.bat make.bat: unify python detection 2022-01-25 09:19:03 -07:00
pyproject.toml pyproject: enable aggressive, ignore E501 (line wrapping) 2022-04-26 14:59:41 +10:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.