blender/intern
Kester Maddock 5d04d876f7 Fix for bug #1875:
OpenAL (pthreads) was generating a SIGHUP at alcDestroyContext().

Fix by setting SIGHUP to ignore.
2004-12-05 00:50:55 +00:00
..
action Rest of the VC7 intern projectfiles. 2003-03-18 19:38:36 +00:00
bmfont Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
bsp removed 4 unused vars... 2004-09-01 13:33:24 +00:00
container Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
csg Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
decimation Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
ghost Bugfix for #1949: 2004-12-04 00:12:53 +00:00
guardedalloc Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
iksolver Changed : A[i,k] to A[i][k] 2004-08-30 13:44:58 +00:00
img Rest of the VC7 intern projectfiles. 2003-03-18 19:38:36 +00:00
keymaker Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
make workspace with opennl included 2004-07-14 20:52:41 +00:00
memutil Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
moto Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) 2004-11-22 10:19:19 +00:00
opennl workspace and project to make opennl 2004-07-14 20:55:20 +00:00
SoundSystem Fix for bug #1875: 2004-12-05 00:50:55 +00:00
string Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile Added SuperLU 3.0: 2004-07-13 11:42:13 +00:00
SConscript Added SuperLU 3.0: 2004-07-13 11:42:13 +00:00