73f968dbe5
This PR changes two things Move setup/cleanup code into `setUp`/`tearDown` Change the `_fcurve_paths_match` to raise an error instead of returning a bool. That makes it easier to see what the actual error is. Pull Request: https://projects.blender.org/blender/blender/pulls/116816
470 lines
18 KiB
Python
470 lines
18 KiB
Python
# SPDX-FileCopyrightText: 2020-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import unittest
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import bpy
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import pathlib
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import sys
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from math import radians
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"""
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blender -b -noaudio --factory-startup --python tests/python/bl_animation_keyframing.py -- --testdir /path/to/lib/tests/animation
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"""
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def _fcurve_paths_match(fcurves: list, expected_paths: list) -> bool:
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data_paths = list(set([fcurve.data_path for fcurve in fcurves]))
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data_paths.sort()
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expected_paths.sort()
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if data_paths != expected_paths:
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raise AssertionError(
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f"Expected paths do not match F-Curve paths. Expected: {expected_paths}. F-Curve: {data_paths}")
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def _get_view3d_context():
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ctx = bpy.context.copy()
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for area in bpy.context.window.screen.areas:
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if area.type != 'VIEW_3D':
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continue
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ctx['area'] = area
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ctx['space'] = area.spaces.active
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break
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return ctx
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def _create_animation_object():
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anim_object = bpy.data.objects.new("anim_object", None)
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# Ensure that the rotation mode is correct so we can check against rotation_euler
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anim_object.rotation_mode = "XYZ"
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bpy.context.scene.collection.objects.link(anim_object)
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bpy.context.view_layer.objects.active = anim_object
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anim_object.select_set(True)
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return anim_object
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_BONE_NAME = "bone"
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def _create_armature():
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armature = bpy.data.armatures.new("anim_armature")
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armature_obj = bpy.data.objects.new("anim_object", armature)
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bpy.context.scene.collection.objects.link(armature_obj)
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bpy.context.view_layer.objects.active = armature_obj
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armature_obj.select_set(True)
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bpy.ops.object.mode_set(mode='EDIT')
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edit_bone = armature.edit_bones.new(_BONE_NAME)
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edit_bone.head = (1, 0, 0)
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bpy.ops.object.mode_set(mode='POSE')
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armature_obj.pose.bones[_BONE_NAME].rotation_mode = "XYZ"
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armature_obj.pose.bones[_BONE_NAME].bone.select = True
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armature_obj.pose.bones[_BONE_NAME].bone.select_head = True
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armature_obj.pose.bones[_BONE_NAME].bone.select_tail = True
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bpy.ops.object.mode_set(mode='OBJECT')
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return armature_obj
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def _insert_by_name_test(insert_key: str, expected_paths: list):
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert_by_name(type=insert_key)
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_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
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bpy.data.objects.remove(keyed_object, do_unlink=True)
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def _insert_from_user_preference_test(enabled_user_pref_fields: set, expected_paths: list):
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keyed_object = _create_animation_object()
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bpy.context.preferences.edit.key_insert_channels = enabled_user_pref_fields
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert()
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_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
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bpy.data.objects.remove(keyed_object, do_unlink=True)
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def _get_keying_set(scene, name: str):
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return scene.keying_sets_all[scene.keying_sets_all.find(name)]
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def _insert_with_keying_set_test(keying_set_name: str, expected_paths: list):
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scene = bpy.context.scene
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keying_set = _get_keying_set(scene, keying_set_name)
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scene.keying_sets.active = keying_set
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert()
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_fcurve_paths_match(keyed_object.animation_data.action.fcurves, expected_paths)
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bpy.data.objects.remove(keyed_object, do_unlink=True)
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class AbstractKeyframingTest:
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def setUp(self):
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super().setUp()
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bpy.ops.wm.read_homefile(use_factory_startup=True)
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class InsertKeyTest(AbstractKeyframingTest, unittest.TestCase):
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""" Ensure keying things by name or with a keying set adds the right keys. """
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def test_insert_by_name(self):
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_insert_by_name_test("Location", ["location"])
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_insert_by_name_test("Rotation", ["rotation_euler"])
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_insert_by_name_test("Scaling", ["scale"])
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_insert_by_name_test("LocRotScale", ["location", "rotation_euler", "scale"])
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def test_insert_with_keying_set(self):
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_insert_with_keying_set_test("Location", ["location"])
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_insert_with_keying_set_test("Rotation", ["rotation_euler"])
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_insert_with_keying_set_test("Scale", ["scale"])
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_insert_with_keying_set_test("Location, Rotation & Scale", ["location", "rotation_euler", "scale"])
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def test_insert_from_user_preferences(self):
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_insert_from_user_preference_test({"LOCATION"}, ["location"])
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_insert_from_user_preference_test({"ROTATION"}, ["rotation_euler"])
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_insert_from_user_preference_test({"SCALE"}, ["scale"])
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_insert_from_user_preference_test({"LOCATION", "ROTATION", "SCALE"}, ["location", "rotation_euler", "scale"])
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class VisualKeyingTest(AbstractKeyframingTest, unittest.TestCase):
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""" Check if visual keying produces the correct keyframe values. """
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def tearDown(self):
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super().tearDown()
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bpy.context.preferences.edit.use_visual_keying = False
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def test_visual_location_keying_set(self):
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t_value = 1
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target = _create_animation_object()
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target.location = (t_value, t_value, t_value)
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constrained = _create_animation_object()
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constraint = constrained.constraints.new("COPY_LOCATION")
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constraint.target = target
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert_by_name(type="BUILTIN_KSI_VisualLoc")
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for fcurve in constrained.animation_data.action.fcurves:
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self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
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def test_visual_rotation_keying_set(self):
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rot_value_deg = 45
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rot_value_rads = radians(rot_value_deg)
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target = _create_animation_object()
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target.rotation_euler = (rot_value_rads, rot_value_rads, rot_value_rads)
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constrained = _create_animation_object()
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constraint = constrained.constraints.new("COPY_ROTATION")
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constraint.target = target
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert_by_name(type="BUILTIN_KSI_VisualRot")
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for fcurve in constrained.animation_data.action.fcurves:
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self.assertAlmostEqual(fcurve.keyframe_points[0].co.y, rot_value_rads, places=4)
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def test_visual_location_user_pref_override(self):
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# When enabling the user preference setting,
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# the normal keying sets behave like their visual keying set counterpart.
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bpy.context.preferences.edit.use_visual_keying = True
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t_value = 1
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target = _create_animation_object()
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target.location = (t_value, t_value, t_value)
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constrained = _create_animation_object()
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constraint = constrained.constraints.new("COPY_LOCATION")
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constraint.target = target
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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for fcurve in constrained.animation_data.action.fcurves:
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self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
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def test_visual_location_user_pref(self):
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target = _create_animation_object()
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t_value = 1
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target.location = (t_value, t_value, t_value)
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constrained = _create_animation_object()
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constraint = constrained.constraints.new("COPY_LOCATION")
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constraint.target = target
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bpy.context.preferences.edit.use_visual_keying = True
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bpy.context.preferences.edit.key_insert_channels = {"LOCATION"}
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert()
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for fcurve in constrained.animation_data.action.fcurves:
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self.assertEqual(fcurve.keyframe_points[0].co.y, t_value)
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class CycleAwareKeyingTest(AbstractKeyframingTest, unittest.TestCase):
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""" Check if cycle aware keying remaps the keyframes correctly and adds fcurve modifiers. """
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def test_insert_location_cycle_aware(self):
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# In order to make cycle aware keying work, the action needs to be created and have the
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# frame_range set plus the use_frame_range flag set to True.
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keyed_object = _create_animation_object()
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bpy.context.scene.tool_settings.use_keyframe_cycle_aware = True
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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action = keyed_object.animation_data.action
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action.use_cyclic = True
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action.use_frame_range = True
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cyclic_range_end = 20
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action.frame_range = [1, cyclic_range_end]
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(5)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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# Will be mapped to frame 3.
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# This will insert the key based on the user preference settings.
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bpy.context.preferences.edit.key_insert_channels = {"LOCATION"}
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bpy.context.scene.frame_set(22)
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bpy.ops.anim.keyframe_insert()
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# Will be mapped to frame 9.
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bpy.context.scene.frame_set(-10)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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# Check that only location keys have been created.
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_fcurve_paths_match(action.fcurves, ["location"])
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expected_keys = [1, 3, 5, 9, 20]
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for fcurve in action.fcurves:
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self.assertEqual(len(fcurve.keyframe_points), len(expected_keys))
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key_index = 0
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for key in fcurve.keyframe_points:
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self.assertEqual(key.co.x, expected_keys[key_index])
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key_index += 1
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# All fcurves should have a cycles modifier.
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self.assertTrue(fcurve.modifiers[0].type == "CYCLES")
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class AutoKeyframingTest(AbstractKeyframingTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
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bpy.context.preferences.edit.use_keyframe_insert_available = False
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bpy.context.preferences.edit.use_keyframe_insert_needed = False
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def tearDown(self):
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super().tearDown()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
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def test_autokey_basic(self):
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.ops.transform.translate(value=(1, 0, 0))
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action = keyed_object.animation_data.action
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_fcurve_paths_match(action.fcurves, ["location", "rotation_euler", "scale"])
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def test_autokey_bone(self):
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armature_obj = _create_armature()
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bpy.ops.object.mode_set(mode='POSE')
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# Not overriding the context because it would mean context.selected_pose_bones is empty
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# resulting in a failure to move/key the bone
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bpy.ops.transform.translate(value=(1, 0, 0))
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bpy.ops.object.mode_set(mode='OBJECT')
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action = armature_obj.animation_data.action
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bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
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expected_paths = [f"{bone_path}.location", f"{bone_path}.rotation_euler", f"{bone_path}.scale"]
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_fcurve_paths_match(action.fcurves, expected_paths)
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class InsertAvailableTest(AbstractKeyframingTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
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bpy.context.preferences.edit.use_keyframe_insert_available = True
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bpy.context.preferences.edit.use_keyframe_insert_needed = False
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def tearDown(self):
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super().tearDown()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
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bpy.context.preferences.edit.use_keyframe_insert_available = False
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def test_autokey_available_object(self):
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.anim.keyframe_insert_by_name(type="Rotation")
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0))
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# Test that no new keyframes have been added.
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action = keyed_object.animation_data.action
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_fcurve_paths_match(action.fcurves, ["rotation_euler"])
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0))
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action = keyed_object.animation_data.action
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_fcurve_paths_match(action.fcurves, ["location", "rotation_euler"])
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for fcurve in action.fcurves:
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# Translating the bone would also add rotation keys as long as "Only Insert Needed" is off.
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if "location" in fcurve.data_path or "rotation" in fcurve.data_path:
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self.assertEqual(len(fcurve.keyframe_points), 2)
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else:
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raise AssertionError(f"Did not expect keys other than location and rotation, got {fcurve.data_path}.")
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def test_autokey_available_bone(self):
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armature_obj = _create_armature()
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bpy.ops.object.mode_set(mode='POSE')
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.anim.keyframe_insert_by_name(type="Rotation")
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0))
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# Test that no new keyframes have been added.
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action = armature_obj.animation_data.action
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bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
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expected_paths = [f"{bone_path}.rotation_euler"]
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_fcurve_paths_match(action.fcurves, expected_paths)
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0))
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expected_paths = [f"{bone_path}.location", f"{bone_path}.rotation_euler"]
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_fcurve_paths_match(action.fcurves, expected_paths)
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for fcurve in action.fcurves:
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# Translating the bone would also add rotation keys as long as "Only Insert Needed" is off.
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if "location" in fcurve.data_path or "rotation" in fcurve.data_path:
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self.assertEqual(len(fcurve.keyframe_points), 2)
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else:
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raise AssertionError(f"Did not expect keys other than location and rotation, got {fcurve.data_path}.")
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def test_insert_available_keying_set(self):
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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self.assertRaises(RuntimeError, bpy.ops.anim.keyframe_insert_by_name, type="Available")
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self.assertIsNone(keyed_object.animation_data)
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.anim.keyframe_insert_by_name(type="Location")
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bpy.context.scene.frame_set(5)
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bpy.ops.anim.keyframe_insert_by_name(type="Available")
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action = keyed_object.animation_data.action
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_fcurve_paths_match(action.fcurves, ["location"])
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for fcurve in action.fcurves:
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self.assertEqual(len(fcurve.keyframe_points), 2)
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class InsertNeededTest(AbstractKeyframingTest, unittest.TestCase):
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def setUp(self):
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super().setUp()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = True
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bpy.context.preferences.edit.use_keyframe_insert_needed = True
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bpy.context.preferences.edit.use_keyframe_insert_available = False
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def tearDown(self):
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super().tearDown()
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bpy.context.scene.tool_settings.use_keyframe_insert_auto = False
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bpy.context.preferences.edit.use_keyframe_insert_needed = False
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def test_insert_needed_object(self):
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keyed_object = _create_animation_object()
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.transform.translate(value=(-1, 0, 0))
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0))
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action = keyed_object.animation_data.action
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_fcurve_paths_match(action.fcurves, ["location"])
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# With "Insert Needed" enabled it has to key all location channels first,
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# before it can add keys only to the channels where values have actually
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# changed.
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expected_keys = {
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"location": (2, 1, 1)
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}
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self.assertEqual(len(action.fcurves), 3)
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for fcurve in action.fcurves:
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if fcurve.data_path not in expected_keys:
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raise AssertionError(f"Did not expect a key on {fcurve.data_path}")
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self.assertEqual(expected_keys[fcurve.data_path][fcurve.array_index], len(fcurve.keyframe_points))
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def test_insert_needed_bone(self):
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armature_obj = _create_armature()
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bpy.ops.object.mode_set(mode='POSE')
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with bpy.context.temp_override(**_get_view3d_context()):
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bpy.context.scene.frame_set(1)
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bpy.ops.transform.translate(value=(-1, 0, 0), orient_type='LOCAL')
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bpy.context.scene.frame_set(5)
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bpy.ops.transform.translate(value=(1, 0, 0), orient_type='LOCAL')
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bpy.ops.object.mode_set(mode='OBJECT')
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|
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action = armature_obj.animation_data.action
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bone_path = f"pose.bones[\"{_BONE_NAME}\"]"
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_fcurve_paths_match(action.fcurves, [f"{bone_path}.location"])
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|
|
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# With "Insert Needed" enabled it has to key all location channels first,
|
|
# before it can add keys only to the channels where values have actually
|
|
# changed.
|
|
expected_keys = {
|
|
f"{bone_path}.location": (2, 1, 1)
|
|
}
|
|
|
|
self.assertEqual(len(action.fcurves), 3)
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|
|
|
for fcurve in action.fcurves:
|
|
if fcurve.data_path not in expected_keys:
|
|
raise AssertionError(f"Did not expect a key on {fcurve.data_path}")
|
|
self.assertEqual(expected_keys[fcurve.data_path][fcurve.array_index], len(fcurve.keyframe_points))
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|
|
|
|
|
def main():
|
|
global args
|
|
import argparse
|
|
|
|
if '--' in sys.argv:
|
|
argv = [sys.argv[0]] + sys.argv[sys.argv.index('--') + 1:]
|
|
else:
|
|
argv = sys.argv
|
|
|
|
parser = argparse.ArgumentParser()
|
|
parser.add_argument('--testdir', required=True, type=pathlib.Path)
|
|
args, remaining = parser.parse_known_args(argv)
|
|
|
|
unittest.main(argv=remaining)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|