blender/scripts
Hans Goudey 2cb34f7c0d UI: Improve geometry nodes tool popover layout
See #101778, #111524

Separate the layout into one popover for object types and another for
object modes. Use checkboxes with icons and full phrases like "Object
Mode". Also rename the modifier popover to "Modifier". Thought
it just has one option right now, so it looks quite weird.

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![image](https://projects.blender.org/attachments/17e86c35-3c13-48e4-8113-817c5a80fdd3)
![image](https://projects.blender.org/attachments/f92a55a9-e4f0-4c29-8d15-a47a3154ed70)
![image](https://projects.blender.org/attachments/50cd0a93-0abb-4766-819b-62d265251822)

Pull Request: https://projects.blender.org/blender/blender/pulls/112749
2023-09-23 02:33:51 +02:00
..
freestyle Cleanup: spelling in comments 2023-09-05 11:04:27 +10:00
modules Fix: bl_previews_render.py still using lamp.falloff_type 2023-09-22 17:17:05 +02:00
presets Cleanup: Make format 2023-09-22 08:32:03 +02:00
site Cleanup: spelling in comments, update dictionary 2023-09-03 21:35:07 +10:00
startup UI: Improve geometry nodes tool popover layout 2023-09-23 02:33:51 +02:00
templates_osl License headers: remove GPL header from OSL template script 2023-08-04 13:24:15 +10:00
templates_py Asset shelf: Use asset representation for asset shelf BPY methods 2023-09-15 16:17:44 +02:00