blender/build_files/cmake/config
Brecht Van Lommel 2d60a54649 Build: add config for developers
This has faster builds, error checks and tests. The number of cmake options
for this type of thing has grown over the years and it's convenient to be
able to point new developers to a single target.

Previously the combination of all these options did not work correctly, now
all tests should pass.

The easiest way to use this is with the make wrapper, for example:
make full developer debug

Or set it manually with CMake:
cmake -C ../blender/build_files/cmake/config/blender_developer.cmake .

Differential Revision: https://developer.blender.org/D5149
2019-08-05 15:25:36 +02:00
..
blender_developer.cmake Build: add config for developers 2019-08-05 15:25:36 +02:00
blender_full.cmake Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
blender_headless.cmake Merge branch 'master' into blender2.8 2018-09-19 18:20:50 +02:00
blender_lite.cmake glTF: add Draco shared library for mesh compression. 2019-04-11 12:04:53 +02:00
blender_release.cmake Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
bpy_module.cmake Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
cycles_standalone.cmake Removing Blender Game Engine from Blender 2.8 2018-04-17 17:51:28 +02:00