blender/release/scripts/startup/bl_ui/properties_animviz.py
Campbell Barton 3750389ce3 Cleanup: use title caps for labels
Also consistent quoting (single quotes for enums, text uses double).
2017-09-02 16:13:33 +10:00

150 lines
5.0 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# Generic Panels (Independent of DataType)
# NOTE:
# The specialized panel types are derived in their respective UI modules
# don't register these classes since they are only helpers.
class MotionPathButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Motion Paths"
bl_options = {'DEFAULT_CLOSED'}
def draw_settings(self, context, avs, mpath, bones=False):
layout = self.layout
mps = avs.motion_path
# Display Range
layout.row().prop(mps, "type", expand=True)
split = layout.split()
col = split.column()
col.label(text="Display Range:")
sub = col.column(align=True)
if mps.type == 'CURRENT_FRAME':
sub.prop(mps, "frame_before", text="Before")
sub.prop(mps, "frame_after", text="After")
elif mps.type == 'RANGE':
sub.prop(mps, "frame_start", text="Start")
sub.prop(mps, "frame_end", text="End")
sub.prop(mps, "frame_step", text="Step")
col = split.column()
if bones:
col.label(text="Cache for Bone:")
else:
col.label(text="Cache:")
if mpath:
sub = col.column(align=True)
sub.enabled = False
sub.prop(mpath, "frame_start", text="From")
sub.prop(mpath, "frame_end", text="To")
sub = col.row(align=True)
if bones:
sub.operator("pose.paths_update", text="Update Paths", icon='BONE_DATA')
sub.operator("pose.paths_clear", text="", icon='X')
else:
sub.operator("object.paths_update", text="Update Paths", icon='OBJECT_DATA')
sub.operator("object.paths_clear", text="", icon='X')
else:
sub = col.column(align=True)
sub.label(text="Nothing to show yet...", icon='ERROR')
if bones:
sub.operator("pose.paths_calculate", text="Calculate...", icon='BONE_DATA')
else:
sub.operator("object.paths_calculate", text="Calculate...", icon='OBJECT_DATA')
# Display Settings
split = layout.split()
col = split.column()
col.label(text="Show:")
col.prop(mps, "show_frame_numbers", text="Frame Numbers")
if mpath is not None:
col.prop(mpath, "lines", text="Lines")
col.prop(mpath, "line_thickness", text="Thickness")
col = split.column()
col.label("")
col.prop(mps, "show_keyframe_highlight", text="Keyframes")
sub = col.column()
sub.enabled = mps.show_keyframe_highlight
if bones:
sub.prop(mps, "show_keyframe_action_all", text="+ Non-Grouped Keyframes")
sub.prop(mps, "show_keyframe_numbers", text="Keyframe Numbers")
# Customize path
if mpath is not None:
row = layout.row(align=True)
row.prop(mpath, "use_custom_color", text="", toggle=True, icon='COLOR')
sub = row.row(align=True)
sub.enabled = mpath.use_custom_color
sub.prop(mpath, "color", text="")
# FIXME: this panel still needs to be ported so that it will work correctly with animviz
class OnionSkinButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Onion Skinning"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
arm = context.armature
layout.row().prop(arm, "ghost_type", expand=True)
split = layout.split()
col = split.column()
sub = col.column(align=True)
if arm.ghost_type == 'RANGE':
sub.prop(arm, "ghost_frame_start", text="Start")
sub.prop(arm, "ghost_frame_end", text="End")
sub.prop(arm, "ghost_size", text="Step")
elif arm.ghost_type == 'CURRENT_FRAME':
sub.prop(arm, "ghost_step", text="Range")
sub.prop(arm, "ghost_size", text="Step")
col = split.column()
col.label(text="Display:")
col.prop(arm, "show_only_ghost_selected", text="Selected Only")
classes = (
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)