blender/source/gameengine/GamePlayer/ghost
Brecht Van Lommel e45530ef8f Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it to
not work and making other stereo modes not work when the graphics card did not
support quadbuffer stereo.
2012-05-09 11:11:35 +00:00
..
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPG_Application.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPG_Application.h Cucumber - AA for blenderplayer and fullscreen 2012-01-11 20:53:22 +00:00
GPG_Canvas.cpp Committing patch "[#27676] Change window size/resolution in realtime" by me. 2012-01-22 20:25:25 +00:00
GPG_Canvas.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
GPG_ghost.cpp Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it to 2012-05-09 11:11:35 +00:00
GPG_KeyboardDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
GPG_KeyboardDevice.h style cleanup 2012-03-02 16:05:54 +00:00
GPG_System.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
GPG_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SConscript change define INTERNATIONAL --> WITH_INTERNATIONAL 2011-09-26 10:35:47 +00:00