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Ton Roosendaal 2f503f6d09 Bug fix #799 revisited
Now we're on the root of the problem. Ghost (OSX) didn't accept rawkeys
for the 1-2-...0 keys on a french keyboard. These have apparently different
symbols on it. (these silly french! :)
This commit intercepts the rawkeys in convertKey() call, and manually
makes sure theyre correctly mapped.

So: now french (spanish, etc) OSX users can finally use layer hotkeys! And
the popup menu shortcuts! :)

Tested & verified by Lukep. Merci!
2004-04-11 12:46:53 +00:00
bin/.blender Here's the Russian translation of Blender's interface. 2004-02-25 14:39:25 +00:00
doc fix for description of UI_BLOCK_RET_1. 2003-11-21 13:16:04 +00:00
extern Added #if defined (__sparc) || (__APPLE__) 2004-03-31 17:01:45 +00:00
intern Bug fix #799 revisited 2004-04-11 12:46:53 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles cleaning up MSVC 6 project files (Part 2). 2004-04-09 17:50:51 +00:00
projectfiles_vc7 Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
release New icons for the sticky / face select state in the UV editor / Image Window. 2004-04-05 12:42:23 +00:00
source Fix bug: adding Armature as parent for object, which is not Mesh, crashes blender. Menu item "Use Armature" is present only for Mesh object. 2004-04-11 10:32:14 +00:00
COPYING Ok were getting somewhere here ;) 2002-11-15 06:57:59 +00:00
Makefile Commit of cursor framework. Cursors now defined in source/blender/src/cursors.c and 2003-12-26 20:12:42 +00:00
README - Split build/install info out from README into INSTALL 2003-08-10 13:55:20 +00:00
SConstruct Remove GamePlayer libraries from the Scons build - they have to be linked into their own target. 2004-04-11 02:27:20 +00:00

Welcome to the fun world of open-source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

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Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse