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RAS_OpenGLRasterizer
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Use const for SetProjectionMatrix
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2004-05-16 12:55:21 +00:00 |
Makefile
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- Revert to NaN makefiles
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2004-01-05 00:06:11 +00:00 |
RAS_BucketManager.cpp
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[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
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2004-03-22 22:02:18 +00:00 |
RAS_BucketManager.h
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[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
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2004-03-22 22:02:18 +00:00 |
RAS_CameraData.h
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1. Check material names passed to the physics engine (for collision sensors.)
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2004-04-11 02:50:02 +00:00 |
RAS_Deformer.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_FramingManager.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
RAS_FramingManager.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_ICanvas.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_IPolygonMaterial.cpp
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Use a better compare function for RAS_IPolygonMaterial
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2004-05-04 13:17:46 +00:00 |
RAS_IPolygonMaterial.h
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Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine.
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2004-05-04 09:34:02 +00:00 |
RAS_IRasterizer.h
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Synchronise game engine with Tuhopuu2 tree.
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2004-04-24 06:40:15 +00:00 |
RAS_IRenderTools.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
RAS_IRenderTools.h
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[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
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2004-03-22 22:02:18 +00:00 |
RAS_LightObject.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_MaterialBucket.cpp
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Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine.
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2004-05-04 09:34:02 +00:00 |
RAS_MaterialBucket.h
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Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine.
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2004-05-04 09:34:02 +00:00 |
RAS_MeshObject.cpp
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Use a better compare function for RAS_IPolygonMaterial
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2004-05-04 13:17:46 +00:00 |
RAS_MeshObject.h
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Up the maximum triangles in a bucket.
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2004-05-16 12:56:36 +00:00 |
RAS_ObjectColor.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_Polygon.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
RAS_Polygon.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_Rect.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_texmatrix.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
RAS_TexMatrix.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
RAS_TexVert.cpp
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Inline accessor methods used by armature deformation.
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2004-05-16 12:55:37 +00:00 |
RAS_TexVert.h
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Inline accessor methods used by armature deformation.
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2004-05-16 12:55:37 +00:00 |
SConscript
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[SCONS] Optimisation flags for msvc
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2004-04-22 04:50:41 +00:00 |