blender/tests/gtests/testing/testing.h
Sergey Sharybin 306cbb82ec GTest unit testing framework
Currently covers only small set of functionality.
2014-06-19 02:09:16 +10:00

79 lines
2.2 KiB
C++

#ifndef __BLENDER_TESTING_H__
#define __BLENDER_TESTING_H__
#include "glog/logging.h"
#include "gflags/gflags.h"
#include "gtest/gtest.h"
#define EXPECT_V3_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
EXPECT_NEAR(a[2], b[2], eps); \
} (void) 0
#define EXPECT_MATRIX_NEAR(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(a(r, c), b(r, c), tolerance) \
<< "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while(false);
#define EXPECT_MATRIX_NEAR_ZERO(a, tolerance) \
do { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(0.0, a(r, c), tolerance) \
<< "r=" << r << ", c=" << c << "."; \
} \
} \
} while(false);
#define EXPECT_MATRIX_EQ(a, b) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_EQ(a(r, c), b(r, c)) \
<< "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while(false);
// Check that sin(angle(a, b)) < tolerance.
#define EXPECT_MATRIX_PROP(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
double c = CosinusBetweenMatrices(a, b); \
if (c * c < 1) { \
double s = sqrt(1 - c * c); \
EXPECT_NEAR(0, s, tolerance); \
} \
} \
} while(false);
#ifdef LIBMV_NUMERIC_NUMERIC_H
template<class TMat>
double CosinusBetweenMatrices(const TMat &a, const TMat &b) {
return (a.array() * b.array()).sum() /
libmv::FrobeniusNorm(a) / libmv::FrobeniusNorm(b);
}
#endif
#endif // __BLENDER_TESTING_H__