blender/release
Hans Goudey 3185084efb Geometry Noes: Curve Resample Node
This node generates a naturally parametarized (even length edge) poly
spline version of every spline in the input. There are two modes,
"Count", and "Length". These are similar to the same options for the
line primitive node in end points mode.

I implemented this instead of a "Sample Points" node, because for this
operation it's trivial to keep the result as a curve, which is nice
since it increases flexibility, and because it can make instancing
simpler, i.e. using the transforms of each evaluated point rather than
requiring the construction of a "rotation" attribute.

Differential Revision: https://developer.blender.org/D11173
2021-05-07 15:37:06 -05:00
..
bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin Fix missing document icons on macOS 10.4 and earlier 2021-03-22 16:05:10 +01:00
datafiles Geometry Nodes: Parallelize Attribute Curve Map node 2021-05-07 15:27:15 +01:00
freedesktop Docs: 2.92 release description for Linux appdata 2021-02-24 17:24:11 +01:00
license Licenses: Attribution document 2020-12-11 18:44:11 +01:00
lts Blender LTS: Download + Release notes CMS scripts 2020-12-09 09:14:53 +01:00
scripts Geometry Noes: Curve Resample Node 2021-05-07 15:37:06 -05:00
steam Steam Release: Script creation of Steam build files 2020-12-16 11:15:18 +01:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows Windows: Add "--debug-cycles" argument to "blender_debug_gpu.bat" batch file 2021-01-21 16:47:16 +01:00