blender/source/gameengine
Alexander Romanov 78b5d66af8 Object Info node support for GLSL mode and the internal render
Object Info node can be useful to give some variation to a single material assigned to multiple instances. This patch adds support for Viewport and BI.

{F499530}

Example: {F499528}

Reviewers: merwin, brecht, dfelinto

Reviewed By: brecht

Subscribers: duarteframos, fclem, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov

Differential Revision: https://developer.blender.org/D2425
2017-04-14 18:15:57 +03:00
..
BlenderRoutines Missed BGE in recent commit 2017-03-16 06:28:20 +11:00
Converter Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
Expressions Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
GameLogic PyAPI: fix memory leaks in dictionary assignment 2016-07-14 17:30:52 +10:00
GamePlayer Fix BGE building. 2017-03-16 10:30:02 +01:00
Ketsji Object Info node support for GLSL mode and the internal render 2017-04-14 18:15:57 +03:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
Rasterizer Fix T49520: broken vertex colors in the game engine. 2016-10-01 22:41:46 +02:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00