blender/source
Phil Christensen 351c409317 C++ conformance fixes (MSVC /permissive-)
We (the Microsoft C++ team) use the Blender project as part of our "Real world code" tests.
I noticed a place in WIN32 specific code (dvpapi.cpp:85) where a string literal is losing
its const-ness when being passed to BLI_dynlib_open().  This is not permitted when using the
/permissive- conformance compiler switch (see our blog
https://blogs.msdn.microsoft.com/vcblog/2016/11/16/permissive-switch/)

My suggested fix is to add const and propagate it where needed.  Another possible fix would be
to explicitly cast away the const.

Reviewers: mont29, sergey, LazyDodo

Subscribers: Blendify, sergey, mont29, LazyDodo

Tags: #platform:_windows

Differential Revision: https://developer.blender.org/D2495
2017-02-06 10:44:56 +01:00
..
blender C++ conformance fixes (MSVC /permissive-) 2017-02-06 10:44:56 +01:00
blenderplayer Fix T49860: Copying vgroups between objects sharing the same obdata was not possible. 2017-02-03 15:47:44 +01:00
creator Use new manual URL 2017-01-23 19:10:37 -05:00
gameengine BGE: Fix T50098: Crash when useding ImageMirror 2016-12-14 20:07:51 +01:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt