blender/source
Luca Rood 355ad008a2 Surface Deform Modifier: Respect object transforms at bind time
This slightly changes SDef behavior, by now respecting object transforms
at bind time, thus not requiring the objects to be aligned in their
respective local spaces, but instead using world space.
2017-03-06 03:43:26 -03:00
..
blender Surface Deform Modifier: Respect object transforms at bind time 2017-03-06 03:43:26 -03:00
blenderplayer Fix T49860: Copying vgroups between objects sharing the same obdata was not possible. 2017-02-03 15:47:44 +01:00
creator Cycles: Fix non-zero exit status when rendering animation from CLI and running out of memory 2017-02-24 14:25:38 +01:00
gameengine Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt