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Campbell Barton 357826aa6e bugfix [#24967] bge.KX_GameObject.worldAngularVelocity does not work, breaks mathutils somehow
- Exceptions from reading vector values in the game engine where not being caught.
- Also wrote specific KX_GameObject exceptions, without these the errors are quite confusing.
2010-12-06 08:29:41 +00:00
build_files Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,. 2010-12-03 17:05:21 +00:00
doc == console == 2010-11-25 14:55:03 +00:00
extern Fix for compilation error caused by strict prototype checking 2010-12-03 14:35:10 +00:00
intern Cocoa : fix drag and drop was no more operational after having fullscreened the window 2010-12-04 14:26:45 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release bugfix [#25046] Bold and Italics checkboxes for Text objects seem to do nothing 2010-12-06 04:05:34 +00:00
source bugfix [#24967] bge.KX_GameObject.worldAngularVelocity does not work, breaks mathutils somehow 2010-12-06 08:29:41 +00:00
CMakeLists.txt Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,. 2010-12-03 17:05:21 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00