3791dbea1e
Originally was noticed when transforming mesh created by object.to_mesh() from an object without modifier, in which case the result references CustomData layers used by the object itself. The issue goes a bit deeper: mesh.transform() should never modify referenced layers, hence it should duplicate referenced layers. This fix changes one specific aspect of the reported behavior. The case where vertices coordinates are modified manually will still have affect on the source mesh (as no referenced CustomData layers are being duplicated). Proper fix for this case is not yet clear to me. Differential Revision: https://developer.blender.org/D8939 |
||
---|---|---|
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
tests | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
readme.rst |
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.