b9ce231060
More information in this post: http://code.blender.org/ Thanks to all contributes for giving their permission!
66 lines
1.3 KiB
C
66 lines
1.3 KiB
C
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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#ifndef __UTIL_HASH_H__
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#define __UTIL_HASH_H__
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#include "util_types.h"
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CCL_NAMESPACE_BEGIN
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static inline uint hash_int_2d(uint kx, uint ky)
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{
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#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
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uint a, b, c;
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a = b = c = 0xdeadbeef + (2 << 2) + 13;
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a += kx;
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b += ky;
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c ^= b; c -= rot(b,14);
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a ^= c; a -= rot(c,11);
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b ^= a; b -= rot(a,25);
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c ^= b; c -= rot(b,16);
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a ^= c; a -= rot(c,4);
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b ^= a; b -= rot(a,14);
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c ^= b; c -= rot(b,24);
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return c;
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#undef rot
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}
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static inline uint hash_int(uint k)
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{
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return hash_int_2d(k, 0);
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}
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static inline uint hash_string(const char *str)
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{
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uint i = 0, c;
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while ((c = *str++))
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i = i * 37 + c;
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return i;
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}
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CCL_NAMESPACE_END
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#endif /* __UTIL_HASH_H__ */
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