blender/intern/cycles/device
Sergey Sharybin 3918c8b9a5 Cycles: Optionally output luminance from the shader evaluation kernel
This makes it possible to move some parts of evaluation from host to the device
and hopefully reduce memory usage by avoid having full RGBA buffer on the host.

Reviewers: juicyfruit, lukasstockner97, brecht

Reviewed By: lukasstockner97, brecht

Differential Revision: https://developer.blender.org/D1702
2015-12-30 19:04:04 +05:00
..
CMakeLists.txt Cycles: Synchronize changes with standalone repository 2015-01-01 01:31:07 +05:00
device_cpu.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_cuda.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_intern.h Cycles: Repot CPU and CUDA capabilities to system info operator 2015-01-06 14:13:21 +05:00
device_memory.h Cycles: Gracefully handle out-of-memory happening in device vector 2015-10-11 19:41:59 +05:00
device_multi.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_network.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_network.h Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_opencl.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_task.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_task.h Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device.cpp Cycles: Log requested device features 2015-07-18 16:02:09 +02:00
device.h Cycles: Make branched path tracer covered with requested features 2015-11-22 13:54:51 +05:00