blender/source
Matt Ebb 39aac78b59 Fix [#20999] Node Header icons drawn wrong
Would like to re-do this stuff properly at some stage...
2010-05-03 08:43:00 +00:00
..
blender Fix [#20999] Node Header icons drawn wrong 2010-05-03 08:43:00 +00:00
blenderplayer BGE: stubs update (bplayer) 2010-04-12 23:02:14 +00:00
creator add option -Y to enable python script execution. 2010-04-28 08:02:51 +00:00
darwin
gameengine option to copy constraints without making their ID references direct links. 2010-04-29 15:31:53 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_link.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00