blender/intern/opensubdiv/stub/opensubdiv_gl_mesh_stub.cc
Sergey Sharybin f8a499b596 OpenSubdiv: Add stub implementation of C-API
C-API is way smaller than the rest of the code which uses it.
So better to conditionally compile stub implementation than
to keep adding ifdef everywhere.
2018-08-13 12:37:18 +02:00

38 lines
1.2 KiB
C++

// Copyright 2018 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#include "opensubdiv_gl_mesh_capi.h"
#include <cstddef>
struct OpenSubdiv_GLMesh *openSubdiv_createOsdGLMeshFromTopologyRefiner(
OpenSubdiv_TopologyRefiner* /*topology_refiner*/,
eOpenSubdivEvaluator /*evaluator_type*/) {
return NULL;
}
void openSubdiv_deleteOsdGLMesh(OpenSubdiv_GLMesh* /*gl_mesh*/) {
}
bool openSubdiv_initGLMeshDrawingResources(void) {
return false;
}
void openSubdiv_deinitGLMeshDrawingResources(void) {
}