blender/intern/SConscript
Nathan Letwory 3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00

26 lines
727 B
Python

#!/usr/bin/python
SConscript(['SoundSystem/SConscript',
'string/SConscript',
'ghost/SConscript',
'guardedalloc/SConscript',
'bmfont/SConscript',
'moto/SConscript',
'container/SConscript',
'memutil/SConscript/',
'decimation/SConscript',
'iksolver/SConscript',
'boolop/SConscript',
'elbeem/SConscript',
'opennl/SConscript'])
# NEW_CSG was intended for intern/csg, but
# getting it to compile is difficult
# intern/bsp has been used anyway, so
# perhaps get rid of intern/csg?
NEW_CSG='false'
if NEW_CSG=='false':
SConscript(['bsp/SConscript'])
else:
SConscript(['csg/SConscript'])