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Martin Poirier 3c69864540 Chain rotations for objects and pose bones (for teamto)
This commit adds an exception for rotations (standard rotation and tracball) to still work on children of transformed objects and bones in an expected fashion. That is, you can select a chain of finger bones and rotate to flex them all at once.

Notes:
[1] This could be expended to other transformations if needed.
[2] Center of transformation is determined using the same principle as hinge bones (transformed children aren't taken into account)
2008-11-10 21:23:54 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
blenderplayer Fixes blenderplayer for dds stuff 2008-10-28 19:53:54 +00:00
CMake Fix: compiling with cmake 2.4 didn't work anymore due to a 2008-09-05 21:57:34 +00:00
config * While making changes to btools.py and Blender.py, I completely forgot about the name changes. 2008-11-06 00:28:26 +00:00
doc * add Brecht's small patch to make values to BF_QUICK and BF_QUICKDEBUG function as partial search entries. 2008-11-09 21:00:49 +00:00
extern Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
intern Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
po Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 VideoTexture: forgot to commit MSVC project file, strange that nobody noticed... 2008-11-07 20:13:07 +00:00
projectfiles_vc9 Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
release [#17958] Windows path fix for image_edit.py script. 2008-11-07 15:16:30 +00:00
source Chain rotations for objects and pose bones (for teamto) 2008-11-10 21:23:54 +00:00
tools missing comma made scons arg BF_CXX_LIB_STATIC not work 2008-11-10 13:36:44 +00:00
CMakeLists.txt Disable completely OpenAL if WITH_OPENAL is OFF 2008-11-02 15:16:17 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct Change remaining Copy() to Clone() 2008-11-05 23:23:04 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
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	- On OSX, the blender bundle is also checked 
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If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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