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Sergey Sharybin 3d7fd3c158 Sequencer: remove effect mask input
Initial idea of this input was re-designed in a bit more flexible
way using modifiers.
Also since Color Balance (which was the only thing using effect
mask input) was moved to the modifiers, this input field became
rudiment.

It's pretty tricky to write versioning code to prevent possible
data in cases this field was used, but hope it wouldn't be difficult
to switch to modifiers masks.
2012-09-04 13:48:24 +00:00
build_files Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern style cleanup: also spelling 2012-08-24 23:22:34 +00:00
intern Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
release Sequencer: remove effect mask input 2012-09-04 13:48:24 +00:00
source Sequencer: remove effect mask input 2012-09-04 13:48:24 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00