blender/source/gameengine
Campbell Barton 3dacfbb231 BGE Python API
- action attribute wasnt checking for NULL (own fault)
- KX_Scene getCamera wasnt checking for NULL
- CListValue had asserts for not yet implimented functionality, this would close blender. Better to print an error if the user manages to run this functions (I managed to by CListValue.count([1,2,3]))
2009-04-05 14:55:50 +00:00
..
BlenderRoutines Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
Converter BGE Python API 2009-04-05 14:55:50 +00:00
Expressions BGE Python API 2009-04-05 14:55:50 +00:00
GameLogic moved more attributes from getattr into PyAttributeDef's 2009-04-04 02:57:35 +00:00
GamePlayer Setting ignore_deprecation_warnings as 1 by default in GamePlayer 2009-04-03 03:52:19 +00:00
Ketsji BGE Python API 2009-04-05 14:55:50 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. 2009-03-30 00:40:19 +00:00
PyDoc BGE Bugfixes (mostly in the py api) 2009-04-05 14:01:49 +00:00
Rasterizer Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture == FFMPEG == 2009-03-22 19:19:21 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00