blender/release/scripts/startup/bl_ui/space_outliner.py
Dalai Felinto 77b61b554c Outliner: Add object(s) to new collection
Suggested by Pablo Vazquez (venomgfx).

The idea here is that it should be easy to work in the outliner by picking a
bunch of objects and adding them to a new collection.
Where is the new collection? In the same level as the "outliner active" object.

Note, since the outliner has no pure concept of an active object, I'm using
the highlight tag for this. Hopefully it works fine.

It should work in "Collections", "View Layer", and "Groups".
Only when collections are not filtered out.
2018-02-06 18:39:14 -02:00

268 lines
9.1 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu
class OUTLINER_HT_header(Header):
bl_space_type = 'OUTLINER'
def draw(self, context):
layout = self.layout
space = context.space_data
display_mode = space.display_mode
scene = context.scene
ks = context.scene.keying_sets.active
support_filters = display_mode in {'COLLECTIONS', 'VIEW_LAYER'}
row = layout.row(align=True)
row.template_header()
OUTLINER_MT_editor_menus.draw_collapsible(context, layout)
layout.prop(space, "display_mode", text="")
if space.display_mode == 'DATABLOCKS':
layout.separator()
row = layout.row(align=True)
row.operator("outliner.keyingset_add_selected", icon='ZOOMIN', text="")
row.operator("outliner.keyingset_remove_selected", icon='ZOOMOUT', text="")
if ks:
row = layout.row()
row.prop_search(scene.keying_sets, "active", scene, "keying_sets", text="")
row = layout.row(align=True)
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
else:
row = layout.row()
row.label(text="No Keying Set Active")
row = layout.row(align=True)
row.prop(space, "use_filter_search", text="")
if space.use_filter_search:
row.prop(space, "filter_text", text="")
row.prop(space, "use_filter_complete", text="")
row.prop(space, "use_filter_case_sensitive", text="")
if support_filters:
row.separator()
row.prop(space, "use_filters", text="")
if space.use_filters:
row.separator()
row.prop(space, "use_filter_collection", text="")
row.prop(space, "use_filter_object", text="")
sub = row.row(align=True)
sub.active = space.use_filter_object
sub.prop(space, "use_filter_object_content", text="")
sub.prop(space, "use_filter_children", text="")
sub.separator()
sub.prop(space, "use_filter_object_type", text="")
if space.use_filter_object_type:
if bpy.data.meshes:
sub.prop(space, "use_filter_object_mesh", text="")
if bpy.data.armatures:
sub.prop(space, "use_filter_object_armature", text="")
if bpy.data.lamps:
sub.prop(space, "use_filter_object_lamp", text="")
if bpy.data.cameras:
sub.prop(space, "use_filter_object_camera", text="")
sub.prop(space, "use_filter_object_empty", text="")
if bpy.data.curves or \
bpy.data.metaballs or \
bpy.data.lightprobes or \
bpy.data.lattices or \
bpy.data.fonts or bpy.data.speakers:
sub.prop(space, "use_filter_object_others", text="")
sub.separator()
sub.prop(space, "use_filter_object_state", text="")
if space.use_filter_object_state:
sub.prop(space, "filter_state", text="", expand=True)
class OUTLINER_MT_editor_menus(Menu):
bl_idname = "OUTLINER_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(layout, context):
space = context.space_data
layout.menu("OUTLINER_MT_view")
if space.display_mode == 'DATABLOCKS':
layout.menu("OUTLINER_MT_edit_datablocks")
elif space.display_mode == 'ORPHAN_DATA':
layout.menu("OUTLINER_MT_edit_orphan_data")
elif space.display_mode == 'VIEW_LAYER':
layout.menu("OUTLINER_MT_edit_view_layer")
class OUTLINER_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
space = context.space_data
if space.display_mode != 'DATABLOCKS':
layout.prop(space, "use_sort_alpha")
layout.prop(space, "show_restrict_columns")
layout.separator()
layout.operator("outliner.show_active")
layout.operator("outliner.show_one_level", text="Show One Level")
layout.operator("outliner.show_one_level", text="Hide One Level").open = False
layout.operator("outliner.show_hierarchy")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
class OUTLINER_MT_edit_view_layer(Menu):
bl_label = "Edit"
def draw(self, context):
layout = self.layout
layout.operator("outliner.collection_link", icon='LINKED')
layout.operator("outliner.collection_new", icon='NEW')
class OUTLINER_MT_edit_datablocks(Menu):
bl_label = "Edit"
def draw(self, context):
layout = self.layout
layout.operator("outliner.keyingset_add_selected")
layout.operator("outliner.keyingset_remove_selected")
layout.separator()
layout.operator("outliner.drivers_add_selected")
layout.operator("outliner.drivers_delete_selected")
class OUTLINER_MT_edit_orphan_data(Menu):
bl_label = "Edit"
def draw(self, context):
layout = self.layout
layout.operator("outliner.orphans_purge")
class OUTLINER_MT_context_scene_collection(Menu):
bl_label = "Collection"
def draw(self, context):
layout = self.layout
layout.operator("outliner.collection_nested_new", text="New Collection", icon='NEW')
layout.operator("outliner.collection_duplicate", text="Duplicate Collection")
layout.operator("outliner.collection_delete_selected", text="Delete Collections", icon='X')
layout.separator()
layout.operator("outliner.collection_objects_add", text="Add Selected", icon='ZOOMIN')
layout.operator("outliner.collection_objects_remove", text="Remove Selected", icon='ZOOMOUT')
class OUTLINER_MT_context_object_select(Menu):
bl_label = "Object Operation Select"
def draw(self, context):
layout = self.layout
layout.operator("outliner.object_operation", text="Select").type='SELECT'
layout.operator("outliner.object_operation", text="Deselect").type='DESELECT'
layout.operator("outliner.object_operation", text="Select Hierarchy").type='SELECT_HIERARCHY'
class OUTLINER_MT_context_object_delete(Menu):
bl_label = "Object Operation Delete"
def draw(self, context):
layout = self.layout
layout.operator("outliner.object_operation", text="Delete").type='DELETE'
layout.operator("outliner.object_operation", text="Delete Hierarchy").type='DELETE_HIERARCHY'
class OUTLINER_MT_context_object_collection(Menu):
bl_label = "Object Operation Collection"
def draw(self, context):
layout = self.layout
layout.operator("outliner.object_add_to_new_collection", text="Add to New Collection", icon='ZOOMIN')
layout.operator("outliner.object_remove_from_collection", text="Remove from Collection", icon='ZOOMOUT')
class OUTLINER_MT_context_object(Menu):
bl_label = "Object"
def draw(self, context):
layout = self.layout
layout.menu("OUTLINER_MT_context_object_select", text="Select")
layout.menu("OUTLINER_MT_context_object_delete", text="Delete")
layout.menu("OUTLINER_MT_context_object_collection", text="Collection")
layout.separator()
layout.operator("outliner.object_operation", text="Remap Users").type='REMAP'
layout.operator("outliner.object_operation", text="Rename").type='RENAME'
classes = (
OUTLINER_HT_header,
OUTLINER_MT_editor_menus,
OUTLINER_MT_view,
OUTLINER_MT_edit_view_layer,
OUTLINER_MT_edit_datablocks,
OUTLINER_MT_edit_orphan_data,
OUTLINER_MT_context_scene_collection,
OUTLINER_MT_context_object,
OUTLINER_MT_context_object_delete,
OUTLINER_MT_context_object_select,
OUTLINER_MT_context_object_collection,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)