405cf80eb8
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL) |
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.. | ||
Basic.c | ||
Basic.h | ||
EventToBuf.c | ||
EventToBuf.h | ||
GL.h | ||
Makefile | ||
MultiTest.c | ||
ScrollBar.c | ||
ScrollBar.h | ||
Util.c | ||
Util.h | ||
WindowData.c | ||
WindowData.h |