blender/source/gameengine/GameLogic
Campbell Barton 41acd3b81c While testing YoFrankie with the new API attributes found some issues...
- corrections to docs
- disallow calling controller.activate(actuator) when the controller is not active. (Raise a SystemError)
- Added 2 new attributes, CValue.name - deprecates CValue.getName(), KX_GameObject.children deprecated KX_GameObject.getChildren(), (same for getChildrenRecursive()).
2009-05-17 16:30:18 +00:00
..
Joystick minor change - mistake in joystick fix, util function for getting attrs from BGE types 2009-05-15 02:03:27 +00:00
CMakeLists.txt BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Makefile Fix Makefiles for gameengine. 2009-05-11 15:34:46 +00:00
SCA_2DFilterActuator.cpp Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
SCA_2DFilterActuator.h Linux compilation problem, better fix 2009-05-10 21:30:30 +00:00
SCA_ActuatorEventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ActuatorEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_ActuatorSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ActuatorSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_AlwaysEventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_AlwaysEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_AlwaysSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_AlwaysSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ANDController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ANDController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_DelaySensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_DelaySensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_EventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_EventManager.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ExpressionController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ExpressionController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_IActuator.cpp BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute. 2009-05-15 20:51:32 +00:00
SCA_IActuator.h BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute. 2009-05-15 20:51:32 +00:00
SCA_IController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IController.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IInputDevice.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SCA_IInputDevice.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SCA_ILogicBrick.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ILogicBrick.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IObject.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IObject.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IScene.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_IScene.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ISensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ISensor.h BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
SCA_JoystickManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_JoystickManager.h BGE patch approved: BGE Multiple Joysticks 2008-08-31 18:42:58 +00:00
SCA_JoystickSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_JoystickSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_KeyboardManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_KeyboardManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_KeyboardSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_KeyboardSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_LogicManager.cpp BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute. 2009-05-15 20:51:32 +00:00
SCA_LogicManager.h BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute. 2009-05-15 20:51:32 +00:00
SCA_MouseManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_MouseManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_MouseSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_MouseSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_NANDController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_NANDController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_NORController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_NORController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_ORController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_ORController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_PropertyActuator.cpp Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
SCA_PropertyActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_PropertyEventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_PropertyEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_PropertySensor.cpp Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
SCA_PropertySensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_PythonController.cpp While testing YoFrankie with the new API attributes found some issues... 2009-05-17 16:30:18 +00:00
SCA_PythonController.h moved py controller functions from SCA_PythonController to SCA_IController - the base controller class so python can get the sensors & actuators from any controller (not just SCA_PythonController types) 2009-05-06 09:12:08 +00:00
SCA_RandomActuator.cpp Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
SCA_RandomActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_RandomEventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_RandomEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_RandomNumberGenerator.cpp big warning hunt commit 2005-03-09 19:45:59 +00:00
SCA_RandomNumberGenerator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SCA_RandomSensor.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_RandomSensor.h BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_TimeEventManager.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_TimeEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
SCA_XNORController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_XNORController.h BGE Python API 2009-04-20 23:17:52 +00:00
SCA_XORController.cpp BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
SCA_XORController.h BGE Python API 2009-04-20 23:17:52 +00:00
SConscript changes to get benoits logic updates building on scons with gcc 2009-05-10 21:22:25 +00:00