blender/source/gameengine/Physics
Erwin Coumans 438d114f1a - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
- GEdon't crash when attempting to add constraint on game objects without physics controller
- GEimproved some physics -> graphics synchronization issues
- small experiment with game engine timing to smooth framerate/reduce tearing
2006-12-02 22:25:47 +00:00
..
BlOde Fix some of Stealth Apprent's warnings/errors and some extra little stuff. 2006-01-29 15:15:34 +00:00
Bullet - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1 2006-12-02 22:25:47 +00:00
common - added support for generic 6DOF constraint 2006-12-02 03:48:36 +00:00
Dummy - added support for generic 6DOF constraint 2006-12-02 03:48:36 +00:00
Sumo - added support for generic 6DOF constraint 2006-12-02 03:48:36 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00