blender/build_files
Mike Erwin 4452bea2f1 move Gawain library to intern
Before now it lived in source/blender/gpu for convenience. Only a few files in the gpu module use Gawain directly.

Tested on Mac, time to push and test on Windows.

Todo: some CMake magic to make it easy to
#include "gawain/some_header.h"
from any C or H file. Main problem here is the many editors that include GPU_immediate.h which includes Gawain's immediate.h -- is there a way to avoid changing every editor's CMakeLists?
2017-03-16 23:32:35 -04:00
..
build_environment install_deps.sh: don't use backticks 2017-02-02 17:49:24 +01:00
buildbot Buildbot: Re-enable cuda support for OSX 2017-02-03 16:11:05 +01:00
cmake move Gawain library to intern 2017-03-16 23:32:35 -04:00
package_spec Call to python3 for stand-alone scripts 2016-07-26 05:18:00 +10:00
utils Update source tgz builder script 2016-09-29 10:05:42 +02:00