blender/source/gameengine
Thomas Szepe ee57968461 BGE: Remove old world bge.render API
This patch can be used to remove the old world bge.render API if the new world API D157 is used.

If  the new world API is applied we can remove the old API because the old has newer worked.
The patch keep the two old working methods for backward compatibility.

Reviewers: campbellbarton, moguri

Reviewed By: campbellbarton, moguri

Subscribers: brecht

Differential Revision: https://developer.blender.org/D158
2015-03-24 00:27:45 +01:00
..
BlenderRoutines BGE: Code clean up for world (mist, background, ambient) 2015-03-23 22:49:38 +01:00
Converter BGE: Remove BlenderWorldInfo 2015-03-24 00:19:15 +01:00
Expressions BGE: Fix ShowDeprecationWarning macro. 2015-02-27 23:10:43 +01:00
GameLogic reverting unintentionally changed value of enum OBJ_TEXT 2015-03-16 18:58:58 +01:00
GamePlayer Grmll, sorry for the noise, fix stupi cpoypaste typo in previous commit. 2015-02-26 11:46:05 +01:00
Ketsji BGE: Remove old world bge.render API 2015-03-24 00:27:45 +01:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics BGE: Add physics constraints replication 2015-03-22 17:56:26 +01:00
Rasterizer BGE: Code clean up for world (mist, background, ambient) 2015-03-23 22:49:38 +01:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE: Code clean up for world (mist, background, ambient) 2015-03-23 22:49:38 +01:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00