blender/tests
Wannes Malfait e83f46ea76 Geometry Nodes: Use Mesh instead of BMesh in split edges node
Rewrite the edge split code to operate directly on Mesh instead
of BMesh. This allows for the use of multi-threading and makes
the node around 2 times faster. Around 15% of the time is spent
just on the creation of the topology maps, so these being cached
on the mesh could cause an even greater speedup. The new node
gave identical results compared to the BMesh version on all the
meshes I tested it on (up to permutation of the indices).

Here are some of the results on a few simple test cases:
(Intel i7-7700HQ (8 cores) @ 2.800GHz , with 50% of edges selected)
|       | 370x370 UV Sphere | 400x400 Grid | Suzanne 4 subdiv levels |
| ----- | ----------------- | -------------- | --------------------- |
| Mesh  | 89ms              | 111ms          | 76ms                  |
| BMesh | 200ms             | 276ms          | 208ms                 |

Differential Revision: https://developer.blender.org/D16399
2022-11-20 15:42:10 -06:00
..
blender_as_python_module Tests: don't create byte-code cache when calling Python from SVN 2022-11-03 11:51:52 +11:00
gtests Cleanup: use lowercase function calls & macros in for CMake 2022-09-23 14:33:44 +10:00
performance Cleanup: fix various typos 2022-08-03 19:28:05 +02:00
python Geometry Nodes: Use Mesh instead of BMesh in split edges node 2022-11-20 15:42:10 -06:00
CMakeLists.txt CMake: workaround unsupported cmake_path(IS_PREFIX ..) in v3.20 2022-11-03 16:57:38 +11:00