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Christopher Peerman 4693207918 Windows: add support for Windows Ink.
Before this Blender always needed the Wintab driver. This adds support for the
native pressure API in Windows 8+, making it possible to get pressure sensitivity
on e.g. Microsoft Surface hardware without any extra drivers.

By default Blender will automatically use Wintab if available, and if not use
Windows Ink instead. There is also a new user preference to explicitly specify
which API to use if automatic detection fails.

Fixes T57869: no pressure sensitivity with Surface pen or laptop.

Code by Christopher Peerman with some tweaks by Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D4165
2019-01-14 20:48:11 +01:00
build_files Merge branch 'blender2.7' 2019-01-09 17:20:58 +01:00
doc Docs: update manpage and html with app description matching website. 2018-12-28 17:36:59 +01:00
extern Merge branch 'master' into blender2.8 2018-12-04 16:35:16 +01:00
intern Windows: add support for Windows Ink. 2019-01-14 20:48:11 +01:00
release Windows: add support for Windows Ink. 2019-01-14 20:48:11 +01:00
source Windows: add support for Windows Ink. 2019-01-14 20:48:11 +01:00
tests Fix/cleanup typos and such in UI messages (and some comments). 2018-12-24 15:03:49 +01:00
.arcconfig Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
.editorconfig editorconfig: correct C/C++ using space 2018-06-19 07:48:12 +02:00
.gitignore Revert "Gitignore: Ignore diffs in all subdirs" 2018-07-31 13:03:48 -04:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Fix T60187: Latest couple of builds fail to run, need libGLX.so.0 2019-01-06 11:51:38 +01:00
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