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Campbell Barton 48524d6e91 fix [#24780] Metaballs are not drawn correctly in new scenes
this is a can of worms, at the moment blender depends on broken behavior for metaballs:
 find_basis_mball() can return a metaball object that fails a is_basis_mball() check which makes this logic very confusing (added note about this in mball.c).

Metaballs needs a refactor however at least make drawing fail consistently,
For wire draw is_basis_mball() wasn't being checked, for solid drawing it was (hence the strange wire frame).

For now the motherball needs to exist in the main scene else it wont work.
2010-11-18 04:26:50 +00:00
build_files fix for CMake file grouping with MSVC project files. 2010-11-08 06:31:45 +00:00
doc update the man page from blenders --help message 2010-11-08 21:13:44 +00:00
extern Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors). 2010-10-24 03:57:07 +00:00
intern Fix [#24310] With high poly numbers when sculpting, modifier keys hang 2010-11-15 12:05:11 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release extensions_framework: lots of docs and code formatting to be more pep8-like 2010-11-17 21:28:22 +00:00
source fix [#24780] Metaballs are not drawn correctly in new scenes 2010-11-18 04:26:50 +00:00
CMakeLists.txt patch from Dan Eicher to support intel C++ compiler for CMake on *nix. 2010-11-15 05:32:49 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00