c434782e3a
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
34 lines
955 B
C++
34 lines
955 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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*/
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#pragma once
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#include "GHOST_Types.h"
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class GHOST_XrSession;
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class GHOST_IXrContext {
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public:
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virtual ~GHOST_IXrContext() = default;
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virtual void startSession(const GHOST_XrSessionBeginInfo *begin_info) = 0;
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virtual void endSession() = 0;
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virtual bool isSessionRunning() const = 0;
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virtual void drawSessionViews(void *draw_customdata) = 0;
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/* Needed for the GHOST C api. */
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virtual GHOST_XrSession *getSession() = 0;
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virtual const GHOST_XrSession *getSession() const = 0;
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virtual void dispatchErrorMessage(const class GHOST_XrException *) const = 0;
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virtual void setGraphicsContextBindFuncs(GHOST_XrGraphicsContextBindFn bind_fn,
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GHOST_XrGraphicsContextUnbindFn unbind_fn) = 0;
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virtual void setDrawViewFunc(GHOST_XrDrawViewFn draw_view_fn) = 0;
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virtual bool needsUpsideDownDrawing() const = 0;
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};
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