blender/intern/cycles/util/util_debug.h
Sergey Sharybin 0579eaae1f Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.

For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.

Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.

This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.

Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.

Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner

Reviewed By: lukasstockner97, maiself, nirved, dingto

Subscribers: brecht

Differential Revision: https://developer.blender.org/D2586
2017-03-29 13:41:11 +02:00

166 lines
3.8 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_DEBUG_H__
#define __UTIL_DEBUG_H__
#include <cassert>
#include <iostream>
#include "util/util_static_assert.h"
CCL_NAMESPACE_BEGIN
/* Global storage for all sort of flags used to fine-tune behavior of particular
* areas for the development purposes, without officially exposing settings to
* the interface.
*/
class DebugFlags {
public:
/* Descriptor of CPU feature-set to be used. */
struct CPU {
CPU();
/* Reset flags to their defaults. */
void reset();
/* Flags describing which instructions sets are allowed for use. */
bool avx2;
bool avx;
bool sse41;
bool sse3;
bool sse2;
/* Whether QBVH usage is allowed or not. */
bool qbvh;
/* Whether split kernel is used */
bool split_kernel;
};
/* Descriptor of CUDA feature-set to be used. */
struct CUDA {
CUDA();
/* Reset flags to their defaults. */
void reset();
/* Whether adaptive feature based runtime compile is enabled or not.
* Requires the CUDA Toolkit and only works on Linux atm. */
bool adaptive_compile;
/* Whether split kernel is used */
bool split_kernel;
};
/* Descriptor of OpenCL feature-set to be used. */
struct OpenCL {
OpenCL();
/* Reset flags to their defaults. */
void reset();
/* Available device types.
* Only gives a hint which devices to let user to choose from, does not
* try to use any sort of optimal device or so.
*/
enum DeviceType {
/* None of OpenCL devices will be used. */
DEVICE_NONE,
/* All OpenCL devices will be used. */
DEVICE_ALL,
/* Default system OpenCL device will be used. */
DEVICE_DEFAULT,
/* Host processor will be used. */
DEVICE_CPU,
/* GPU devices will be used. */
DEVICE_GPU,
/* Dedicated OpenCL accelerator device will be used. */
DEVICE_ACCELERATOR,
};
/* Available kernel types. */
enum KernelType {
/* Do automated guess which kernel to use, based on the officially
* supported GPUs and such.
*/
KERNEL_DEFAULT,
/* Force mega kernel to be used. */
KERNEL_MEGA,
/* Force split kernel to be used. */
KERNEL_SPLIT,
};
/* Requested device type. */
DeviceType device_type;
/* Requested kernel type. */
KernelType kernel_type;
/* Use debug version of the kernel. */
bool debug;
/* Use single program */
bool single_program;
};
/* Get instance of debug flags registry. */
static DebugFlags& get()
{
static DebugFlags instance;
return instance;
}
/* Reset flags to their defaults. */
void reset();
/* Requested CPU flags. */
CPU cpu;
/* Requested CUDA flags. */
CUDA cuda;
/* Requested OpenCL flags. */
OpenCL opencl;
private:
DebugFlags();
#if (__cplusplus > 199711L)
public:
explicit DebugFlags(DebugFlags const& /*other*/) = delete;
void operator=(DebugFlags const& /*other*/) = delete;
#else
private:
explicit DebugFlags(DebugFlags const& /*other*/);
void operator=(DebugFlags const& /*other*/);
#endif
};
typedef DebugFlags& DebugFlagsRef;
typedef const DebugFlags& DebugFlagsConstRef;
inline DebugFlags& DebugFlags() {
return DebugFlags::get();
}
std::ostream& operator <<(std::ostream &os,
DebugFlagsConstRef debug_flags);
CCL_NAMESPACE_END
#endif /* __UTIL_DEBUG_H__ */