blender/intern/cycles/util/util_logging.cpp
Sergey Sharybin 2330cadb0f Cycles: Cleanup, don't use strict C prototypes
Those are more like a legacy of language, which is not
needed in C++.
2018-11-09 12:04:41 +01:00

91 lines
2.2 KiB
C++

/*
* Copyright 2011-2014 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "util/util_logging.h"
#include "util/util_math.h"
#include <stdio.h>
#ifdef _MSC_VER
# define snprintf _snprintf
#endif
CCL_NAMESPACE_BEGIN
void util_logging_init(const char *argv0)
{
#ifdef WITH_CYCLES_LOGGING
using CYCLES_GFLAGS_NAMESPACE::SetCommandLineOption;
/* Make it so ERROR messages are always print into console. */
char severity_fatal[32];
snprintf(severity_fatal, sizeof(severity_fatal), "%d",
google::GLOG_ERROR);
google::InitGoogleLogging(argv0);
SetCommandLineOption("logtostderr", "1");
SetCommandLineOption("v", "0");
SetCommandLineOption("stderrthreshold", severity_fatal);
SetCommandLineOption("minloglevel", severity_fatal);
#else
(void) argv0;
#endif
}
void util_logging_start()
{
#ifdef WITH_CYCLES_LOGGING
using CYCLES_GFLAGS_NAMESPACE::SetCommandLineOption;
SetCommandLineOption("logtostderr", "1");
SetCommandLineOption("v", "2");
SetCommandLineOption("stderrthreshold", "1");
SetCommandLineOption("minloglevel", "0");
#endif
}
void util_logging_verbosity_set(int verbosity)
{
#ifdef WITH_CYCLES_LOGGING
using CYCLES_GFLAGS_NAMESPACE::SetCommandLineOption;
char val[10];
snprintf(val, sizeof(val), "%d", verbosity);
SetCommandLineOption("v", val);
#else
(void) verbosity;
#endif
}
std::ostream& operator <<(std::ostream &os,
const int2 &value)
{
os << "(" << value.x
<< ", " << value.y
<< ")";
return os;
}
std::ostream& operator <<(std::ostream &os,
const float3 &value)
{
os << "(" << value.x
<< ", " << value.y
<< ", " << value.z
<< ")";
return os;
}
CCL_NAMESPACE_END