blender/release
Hans Goudey 4d51af68ad Geometry Nodes: Curve tangent node
This node outputs the direction vector, or tangent of a curve at every
control point. For poly splines this is simply the evaluated tangents,
so it all works very simply. For Bezier splines it uses the tangent at
the evaluated point corresponding to each control point, and NURBS
are interpereted as poly splines built from their control points.

Internally the node is called "Input Tangent" to simplify using it for
mesh tangents as well in the future like the "Normal" node.

Differential Revision: https://developer.blender.org/D12581
2021-09-21 13:11:39 -05:00
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darwin Update all README to clearify intention or usage 2021-05-31 18:58:42 +02:00
datafiles UI: Automatic Blend Thumbnail Selection 2021-09-16 17:40:19 -07:00
freedesktop Linux: prefer using dedicated GPU when launching Blender 2021-06-25 15:28:19 +02:00
license Licenses: Attribution document 2020-12-11 18:44:11 +01:00
lts Blender LTS: match download urls with latest changes in buildbot. 2021-05-19 16:41:51 +02:00
scripts Geometry Nodes: Curve tangent node 2021-09-21 13:11:39 -05:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows BuildBot: Cleanup 2021-06-01 15:18:11 +02:00