blender/intern/cycles/util/util_atomic.h
2015-06-01 19:49:52 +05:00

66 lines
1.8 KiB
C

/*
* Copyright 2014 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_ATOMIC_H__
#define __UTIL_ATOMIC_H__
#ifndef __KERNEL_GPU__
/* Using atomic ops header from Blender. */
#include "atomic_ops.h"
ATOMIC_INLINE void atomic_update_max_z(size_t *maximum_value, size_t value)
{
size_t prev_value = *maximum_value;
while(prev_value < value) {
if(atomic_cas_z(maximum_value, prev_value, value) != prev_value) {
break;
}
}
}
#else /* __KERNEL_GPU__ */
#ifdef __KERNEL_OPENCL__
/* Float atomics implementation credits:
* http://suhorukov.blogspot.in/2011/12/opencl-11-atomic-operations-on-floating.html
*/
ccl_device_inline void atomic_add_float(volatile ccl_global float *source,
const float operand)
{
union {
unsigned int int_value;
float float_value;
} new_value;
union {
unsigned int int_value;
float float_value;
} prev_value;
do {
prev_value.float_value = *source;
new_value.float_value = prev_value.float_value + operand;
} while(atomic_cmpxchg((volatile ccl_global unsigned int *)source,
prev_value.int_value,
new_value.int_value) != prev_value.int_value);
}
#endif /* __KERNEL_OPENCL__ */
#endif /* __KERNEL_GPU__ */
#endif /* __UTIL_ATOMIC_H__ */