..
attribute.cpp
Cycles: more opencl fixes.
2011-05-31 11:31:00 +00:00
attribute.h
Cycles: some tweaks to silence msvc assertions in debug mode.
2011-10-03 15:31:45 +00:00
background.cpp
Cycles:
2011-08-28 13:55:59 +00:00
background.h
Cycles:
2011-08-28 13:55:59 +00:00
buffers.cpp
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
buffers.h
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
camera.cpp
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
camera.h
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
CMakeLists.txt
add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without.
2011-11-10 06:05:22 +00:00
film.cpp
Cycles: fix windows build, some minor tweaks.
2011-09-09 16:38:15 +00:00
film.h
Cycles: fix windows build, some minor tweaks.
2011-09-09 16:38:15 +00:00
filter.cpp
Fix #29274 : problem compiling cycles opencl kernel from directory with spaces.
2011-11-22 16:38:58 +00:00
filter.h
Cycles:
2011-08-28 13:55:59 +00:00
graph.cpp
Cycles: image texture node now uses UV as default texture coordinate,
2011-10-12 16:01:37 +00:00
graph.h
Cycles: image texture node now uses UV as default texture coordinate,
2011-10-12 16:01:37 +00:00
image.cpp
Cycles: fix small memory leak in image loading.
2011-08-15 19:30:24 +00:00
image.h
Cycles: OSL build & image manager fixes.
2011-05-31 16:21:30 +00:00
integrator.cpp
Cycles: seed value to get different noise values from renders, there was a patch
2011-10-29 14:27:24 +00:00
integrator.h
Cycles: seed value to get different noise values from renders, there was a patch
2011-10-29 14:27:24 +00:00
light.cpp
Cycles: internal changes that should have no effect on user level yet, added
2011-09-27 20:37:24 +00:00
light.h
Cycles: internal changes that should have no effect on user level yet, added
2011-09-27 20:37:24 +00:00
mesh_displace.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
mesh.cpp
Cycles:
2011-12-02 14:26:28 +00:00
mesh.h
Cycles:
2011-11-12 14:29:52 +00:00
nodes.cpp
HSV Color Node for Cycles
2011-12-02 16:57:37 +00:00
nodes.h
HSV Color Node for Cycles
2011-12-02 16:57:37 +00:00
object.cpp
Cycles:
2011-11-12 14:29:52 +00:00
object.h
Cycles:
2011-09-01 15:53:36 +00:00
osl.cpp
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
osl.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
scene.cpp
Cycles: pause button to interrupt viewport renders, in the 3d view header.
2011-08-29 16:54:13 +00:00
scene.h
Cycles: enable multi closure sampling and transparent shadows only on CPU and
2011-10-16 18:54:27 +00:00
session.cpp
Cycles: improve error reporting for opencl and cuda, showing error messages in
2011-11-22 20:49:33 +00:00
session.h
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
shader.cpp
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
shader.h
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
sobol.cpp
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
sobol.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
svm.cpp
Cycles: enable multi closure sampling and transparent shadows only on CPU and
2011-10-16 18:54:27 +00:00
svm.h
Cycles: another bugfix for mix closure sampling + bump.
2011-09-21 11:54:28 +00:00
tile.cpp
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
tile.h
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00